sean hanna
interaction

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FRACTAL ARCHITECTURE
mutating ornamentation in VRML

date: 2002

A simple module of two scalable cubes is used in this to generate a virtual environment modelled on the form and ornament of traditional Indian architecture. As the observer approaches an initial cube the module splits, and each resulting piece continues to do so at increasingly fine levels of detail as the opened voids are entered. The rules generating the geometry are based on a fractal, or substitution grammar: the same module is nested within itself at finer and finer levels of detail, with scale and rotation dictated by the approach taken by the observer, thus generating a limitless variety of possible shapes.

The project was created in VRML for viewing on the web.

 


A simple module of split cubes is rotated around a central axis.
 


Each element is replaced recursively by another instance of the module.